This is an innovative solution...ā Google Summer of Code
NASA uses the ClusterGL distributed/parallel rendering system I built at Johnson Space Center in Houston. ClusterGL transparently intercepts an applications OpenGL API calls and transmits the resulting command stream across a network to multiple display outputs.
Development was funded by Google in 2011 and 2012.
smh.com.au/technology/technology-news/kiwis-software-wows...